Re: Strike Aircraft/Bombers vs Off /Map Arty?
For scenario sake I've taken an off-map artillery or rocket battery and renamed it "Airstrike" and set it to a reinforcement turn longer then the scenario is long (that way the player never has control over it). Occasionally this battery will in fact fire a counterbattery mission (code glitch that it fires at all probably, but wtf, it "works"), thus simulating an air attack on opposition off-map artillery.
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Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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