Re: VPs
For meetings if you want victory hexes to be important download the system they use over at the Blitz by Weasel & Kiwi or I can email you it. At the end of the game you enter flags controled & player scores in a spreadsheet to determine victory level. Has a larger range of results 9 instead of 5 & you need to control flags to get the best ones or stop the other player doing so. Note in this system flag points are ignored so deduct from player scores as flags are handled by the spreadsheet.
In effect what it does is always give flags the same worth regardless of force size which is I think what you want.
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