Thread: VPs
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Old October 1st, 2009, 12:30 PM
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Default Re: VPs

The final factor not mentioned to this point is that this bit of code was assigned a single byte value probably sometime in 1994 or 1995 and that limits the number to 0-255, unsigned -or -127 to +127 if signed. In this case it's a signed number which makes 255 the limit

Changing that data would change how every bit of code saved after it is stored which would render every sceanrio, campaign and save game useless.

ALL the arguments Andy put forward are valid but the fact remains 255 is the limit.

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