Quote:
Originally Posted by Foodstamp
I play with a TON of mod nations enabled at the same time and I have not noticed a global limit. It may be possible I have not hit the cap yet and if that is the case, it must be VERY high.
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The game doesn't crash in that case, it just doesn't include the nation descriptions anymore. If I recall correctly then first all the new unit and then spell descriptions are added, and then the nation descriptions. When preparing one all-mod-nations megagame I ran into each of these limitations, which required me to shorten some of the description texts. I'd have to look through old IRC logs to be able to tell specifics. It was a couple of patches ago, too, though, so the situation might be better now.
Burnsaber, there are limitations to everything, everywhere.
