Re: Babilu, Gateway of the Gods
Ah, few pointers, you probably meant Mictlan instead of Machaka as an EA demon/sacred nation, and is Surrush = Sirrush (s3n3 lizard with head+2misc slots)?
Anyway, I see a small problem with the nation. What if you start with your cap in the middle of a swamp, with access to very little resources around with this nation? Your whole game is pretty much ruined. Also, how does this nation gain research in addition to the cap-only mages? They have only priests/scouts in non-cap forts (in addition to indeps ofc, which generally suck as researchers unless you got magic3 or something).
I don't mean to bash this idea, it's a good one, but those are simply flaws in my opinion that make the nation somewhat... unplayable. I like the idea of capitol-centered nation though, but I've seen that at least in MP they don't really work that well. Being a mod-nation it's not that much of a problem, since they are rarely used in MP games, but there is an occasional game with them in the game.
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