Re: Babilu, Gateway of the Gods
Yeah, Mictlan. And just the Sirrush (I can't spell), as an animal, with no casting ability. Infact, I'll probably rename it to "Mushrushu" and play around a bit with the stats, to differentiate the final result.
Bash away! This is a very early Alpha, so there's plenty of more thought and balancing to put into it. I'm happy to have anyone take a real interest in the inner workings of this, or any of my Mods. The more input and constructive criticism I recieve, the better the chances are that this and my other Mods will be enjoyed by more than just myself. I'm all for that.
And you make some good points.
These guys are meant to have a serious research handicap. Is it possible for a unit to research without having any magic? If so, I'll consider giving the Azugals the ability to research and making them non-Cap.
If you end up in the middle of a swamp, you'd probably be better off than a lot of other Nations. Just don't bother recruiting soldiers (it's not really meant to be worth it, anyway, outside of early expansion and special uses), shore up the PD, and put your efforts into researching and summoning. Babilu won't have any extremely heavy resource units, and the Ishtar Gate will have a gold bonus.
For that matter, maybe I'll make these guys lizardmen. Give C'tis some competition. That way, ending up in the middle of a swamp would actually be a good thing.
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You've sailed off the edge of the map--here there be badgers!
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