Quote:
Originally Posted by lch
Regarding the strange stack effects of "Awe +0", in case it wasn't clear: all units are supposed to have every available ability at value "-1", so if a unit gets "+0" by some item or other effect then it means that this item/effect raised the ability by one.
|
If you wanted to see it that way, then fear would be an exception and start with a value of -5. However, internally I don't think this is that case.
The fact that fear 5 equals fear +0 is rather important. The base effect of fear is an AoE 5 moral damage effect centered on the unit. Only units with a moral of 30, 50, or 99 can escape this damage. Each additional bonus to fear increases the area of effect by another square. So fear +6 (a.k.a. fear 11) affects 11 squares centered on the unit. If I remember correctly each +5 bonus adds to the damage done as well. So I guess that if everyone has fear, they either don't affect any squares, or aren't doing any damage in those squares until they get the first five ranks.