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Modding multiple shipyards per planet?
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June 26th, 2002, 07:27 AM
Phoenix-D
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Re: Modding multiple shipyards per planet?
"The only thing is, if this works it kills the advantage of the temporal races having a faster space yard"
Not if they can do it too. If a world filled with 25 normal shipyards is fast, how about world with 25 *temporal* shipyards?
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