Quote:
Originally Posted by Maerlande
I would be willing to make some GOD files. But frankly, I don't know what would make good AI gods. Got any ideas?
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I can answer this question... I've listed variables which will make good AI pretenders:
1) DO NOT use Unluck or Death scales as these "usually" suffocate an AI opponent. It's almost always best to provide the AI with LUCK, GROWTH, and for more punch ORDER.
2) DO NOT use size_6 pretenders unless they're immobile otherwise they will stupidly walk into the arena death match... an issue which should have been reported and fixed during beta testing since it was a problem way back during Dom_2 and maybe earlier. Unfortunately to safely avoid the arena death match this means size_3 or smaller for most nations.
3) Keeping the pretender alive is important so magic paths such as earth and water are more valuable. If choosing astral provide at least 6 astral so humans can't easily kill with mind duel. Don't worry about a blessing strategy because the AI poorly provides blessings for units.
4) Immortality with good dominion scales will thwart most assassination attempts... not necessary, but helpful.
5) I know this limits the choices even more... but pretenders with more than 10hitpoints so a simple seeking arrow won't kill.
*** If items are allowed then rainbow armor, shield of awe, boots of flying(unless it already flys) or boots of the messenger, pendant of luck, girdle of might and helm mainly depends on the pretender selected.
Good default models: Vampire Queen, Ghost King and Master Lich