
June 25th, 2002, 06:12 AM
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General
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Join Date: Mar 2002
Location: Indiana
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Re: How is it possible to raid without retreat ability?
Quote:
Originally posted by Silent Sorrow:
Having just had a battle (my first real one since I bought the game), I'm wondering how it is that--for a game built on emphasizing the strategy in strategy--there can be no retreat option for combat.
It seems to me that one of the common things I might want to do in a game is raid a planet or system--do some damage and get out, fleet mostly intact. But with the way the game is designed, once your ships are in battle they can't retreat. So a raiding mission is zero sum--you either win completely or don't win and consider whatever ships you sent to have gone on a kamikaze mission.
I don't get it.
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Yes, we ALL want the retreat option back. It was in SEII but I don't know about SEIII. But it will most likely be back in the near future. Maybe next patch or SEV. But I miss having that option. But the best thing to do right now is if you don't wanna fight no more with your ships is to take them to the outside edge of the map. But if the enemy has ships they'll chase you so you'll have to fight anyways. But if you're just attacking a planet then this tatic will work.
Hope that helps.
lol... You're probably wondering why I'm the one responding first to your post's... Well it's because I have nothing else to do tonight. So I'm just crusing the board being, well, bored. LMAO.
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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