Quote:
Originally Posted by BandarLover
Almost forgot, I need ideas on start sites. What gems they should produce, units, etc.
Hopefully on my next 2 days off, I'll have completed a bare bones dm file of just orc units, but I'd like to add start sites to it as well.
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What paths are you planning on giving the mages?
I think the capital only sites should be idols of gork/mork respectively each would give 1 F and 1 N gem. There could be a separate badlands or black wastes site that produces 1 D gem and allows for the production of black orcs. Of course that is if you want to make black orcs capital only.
As far a summons go, I think most of them should center around nature magic, particularly for squigs and trolls. A possible high level summon could be to call a Waagh or great Waagh which would produce large quantities of orcs and goblins as well as a couple of commanders.