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Old October 12th, 2009, 03:59 PM
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Default Re: IGN: Elemental: War Of Magic - Preview

Quote:
Originally Posted by Foodstamp View Post
There are many threads asking for stock fantasy races.
It's not unreasonable expecting fantasy races since it's a fantasy game. In my opinion it doesn't have to be stock fantasy races, but anything is better than having only human good and human bad.

Quote:
Originally Posted by Foodstamp View Post
The reason I like the idea of the Sovereign dying = game over is because the sovereign is supposed to represent you, and also it adds an element of danger to the game that makes it more exciting.
Adding an element of danger with the Sovereign dying can be done without meaning instant game over. The dominions series did it correctly because the death of the pretender has a serious penalty.
In Elemental I'd hate to suddenly lose a game because another player got lucky casting a volcano or because some Balrog was released by independent adventurers. Whether or not a player loses the game by the sovereigns death means the sovereign will be more and more likely hiding deep in a tower during middle and late game.

What other recent TBS games makes you believe tying a win/lose event to a single unit would be successful?
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