Quote:
Originally Posted by Foodstamp
For years we have seen games drift from being hard to being very easy. It's refreshing when a game comes around that offers challenges such as the sovereign death = game over. I think Dwarf Fortress is a great example of how a game can be fun and very difficult.
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I totally disagree with the asertion that sovereign death = game over makes the game harder.
On the contrary.
Kill 1 unit of the ai, and you've won.
I never managed to like Dwarf Fortress, but in roguelikes, when you die and it's over, it's cool because you're playing one individual, because it makes the game harder.
In my opinion, Elemental is adding a mechanism that the ai can't handle to defend itself, and I am not interested in playing an individual but a nation in such a game.