Thread: Blake's 7
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Old June 26th, 2002, 08:33 AM

God Emperor God Emperor is offline
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Default Re: Blake\'s 7

@Rockman,
In my youth I was quite a B7 fan. Have the first 3 series on video and occaisionally play them.
B7 was characterised by weak special effects, weak plot lines but great dialogue and character interaction.

Ships; Pusuit ships (3 Marks/models to my knowledge), cruisers, Liberator.
Weapons; Neutron bLasters, plasma bolts, standard bLasters.
Defensive techs; deflector shields, force wall, armour.

Given that B7 was set during a limited time period (several years), the limited technology is understandable.

If you wanted to introduce B7 technology and components, I would suggest that you make up a tech group specifically called "B7 tech" and then have components which have "B7 tech" as a pre-requisite (this is what I did with my Borg mod).
You might want B7 Tech to have a pre-requisite tech like Physics I for example.

Regards,
GE

[ June 26, 2002, 07:34: Message edited by: God Emperor ]
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