More questions for the kind vets to answer. Most of these questions pertain to Dom3 under the CBM 1.5/1.6 mod.
17) What exactly does "dome stacking" constitute and why is it banned from a bunch of games? (Is one of every dome okay? Or say, are multiple air domes in the same province acceptable. Does the game even allow you to stack multiple domes of the same type?)
Oh speaking of which, how do you tell which caster cast the dome? Or do you have to rename/take notes to remember... :/
18) I'm playing an MP game and a neighbor goes AI. How much diplomatic memory does it have in regards to declaring war? Does it start considering aggression the turn it turns AI? The turn afterwards? Or is it possible for it to check prior turns and see I've taken provinces, etc.?
19) Do fatigue effects factor into the undead defense/crit chance? Say a Wraith Lord casts a few spells and goes into battle without reinvigoration; does he now have the possibility of being critted due to hanging fatigue?
20) Forge orders -- are they entirely random by forger, or random by side? If I was making the same 5 artifacts as another nation, is it a winner-take-all situation (that would suck

) or do casters get random priority. I guess the same question applies to global rituals as well.
21) Artifact: Nethgul - does it give out horror marks? I seem to be reading conflicting reports on the forums. I read the manual and it didn't say anything about it, and the few turns I've used it in SP haven't given me anything (though it's blinked my precious commander into the middle of enemies before, UGH).
22) Old age - what affects the lifespan number other than nature? I've had a mage vacillate between normal status and old age, pending season of year. (I've given him Boots of Youth a bit late to counter any debilitating effects of him dying from old age, but he's 47-years old and the old age cutoff vacillates between 46 and 48, which is kinda getting on my nerves mainly as to why it's doing that.