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Old October 19th, 2009, 01:44 PM

Calahan Calahan is offline
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Default Re: MA Man in latest CBM

Quote:
Originally Posted by quantum_mechani View Post
Quote:
Originally Posted by Calahan View Post
Although now that the Lord Wardens are H1, probably not much point recruiting the Monks unless gold or resource constraints come into play. Since in CBM 1.6, the Lord Warden does everything a Monk does with extras.
Really? I'm not sure I'd pay nearly double for just being slightly more buff- unless they were for leading raid squads. I wouldn't mind making monks 25 gold though.
Well to me it depends how you look at it. I'm not crazy about the idea of paying almost double just to have a unit with more buff stats, but at the same time I just don't want to recruit any Monks at all. My current MA Man experiences in Forge of Godhood shows me their only real use is building temples, as it's already well known how pathetic H1 priests are at preaching. Unless you're spamming them in which case I would go for the Monks I guess. Although can't see spamming H1 priests to be that useful, although do admit to never having tried it as far as I can remember.

And although I haven't tested it specifically with the Monks, I have doubts about their ability to safely lead stealth raiders (although as you say you would would use the Lords for raiding). Since from pasts experience I know that a H1 priest leading a handful of troops will run up behind those troops if he has nothing else to do once his hold/bless script runs out. And with no stealthy archers to "stay behind", you'd either have to give the Monk an item to use, or hope the battle is won before he gets to the front. I doubt a Lord would need such provisions.

So while double the price for a Lord Warden is unattractive, I'm not fond of the idea of paying 30gp for a more-or-less useless Monk unit. Even if they are cheap. I'd rather forget the Monk existed and say 50gp for a stealthy priest that can lead a decent sized number of troops (hence limiting the number of Indy commanders you need) and also be thugged depending on bless/equipment, isn't that bad a deal. MA Man are almost always going to be in trouble in MP games, and when trouble comes I'd rather have a bunch of Lords on hand than a bunch of Monks.


If Monks were cheaper or had a higher priest level, or better stealth etc., then I'd re-examine it. But right now I can't imagine me recruiting a Monk over a Lord if I had the money and resources for it that turn.
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