Quote:
Originally Posted by Septimius Severus
Ally commands have however been added for the AI team members of course and I have added 24 ally commands for each human team to ensure that in the event a human team concedes and each nation is turned AI, they will in theory still function as a team and won't attack each other.
As in any team game, turning individual nations AI within a team is not recommended if other nations are still being played by humans, hence your best bet is to bring in alternates or subs to take over. If an entire team concedes though (having nations still alive), that is when this theoretical AI stuff will come in to play.
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I haven't tested this, but the manual suggests that the #allies command only works for AI - AI relationships and will likely ignore the supposed truce with humans. As you say, it's best not to let individual members of a team go AI unless the whole team goes.