Quote:
Originally Posted by Deathjester
This might be a hasty question, but could this cause any problems in this particular game?
ie - the game processing before our turns are registrered when the server goes online again (and the turn is processed due to the hosting interval).
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Well as far as I know, on every occasion that the llamaserver has gone off-line in the past, llamabeast's standard procedure has been to delay all games by 24 or 48 hours. So I'd be very surprised if this didn't happen again here.
But don't worry, in my experience llamabeast is always on the case in this regards, and I'm confident he will not let any games host without the players having had plenty of chance to get their turns in (ie. When he turns the llamaserver back on, he won't just let a bunch of games host that have a load of missing turns to them)