Re: IGN: Elemental: War Of Magic - Preview
The kitten rules.
In other matters, the one thing thus far that I don't like in what's been shown of E:WoM is the inability to limit world rulers (okay, I want to say pretenders, so I will!) to specific spell groups by type. What I mean is something along the lines of what Master of Magic and Dominions 3 do: you take X many books/levels of Nature, and you get Y many Nature spells. Other pretenders without Nature chosen at the start can't get those spells. Tends to make for more customized and distinct pretenders, in my opinion.
Otherwise, I'm very interested in the way E:WoM is going. And Stardock has a history of turning out games with excellent AI, so I don't think we'll see a repeat of the problems along those lines that dogged MoM.
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