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Test battles?
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October 24th, 2009, 12:24 AM
Redeyes
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Join Date: Dec 2008
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Re: Test battles?
Shift+k instakills the targeted unit, so you can remove the added unit just after introducing it. No chance of it interfering with the combat and it still resets the seed.
Anyway, that's the way I usually do it when tinkering.
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