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Originally Posted by Kartoffel
I investigated the matter and determined that they were not modeled as wearing ballistic vests with rifle resistant ceramic trauma plates. I know not whether this is because the Germans do not posses this technology or whether the game does not model it, only that the German casualties were at about 2 to 1 in my favor with no handicap placed on the AI.
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The game does not model body armor.
At best, you can approximate it by tweaking the "Infantry toughness" value.
Quote:
My first question is: would it be possible to model bullet resistant ballistic vests with ceramic trauma plates by increasing the "survivability" value a bit?
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Infantry-type units do not use the "survivability" value (IIRC, it's only used to determine damage to armored vehicles after penetration).
It might be possible to add such functionality to the game, but I believe that'd be a lot of work for relatively little gain (and not "just" coding work - it would require re-working the OOBS, probably adding a lot of extra units).