I'm also interested in seeing whether the BI mod will make any meaningful/significant difference in the effective difficulty of the AI team. If it doesn't, then its use might be discontinued in the next game.
Ok, well my gut feelings about the odds on each team seem pretty much on the money.
Having some time to waste, I did a calculation using each starting players Shrapnel forum join date to give a general idea of how long that player has been playing Dominions (I know it is a flawed measure which doesn't take into account actual games played/and other shrapnel games like SE) but what the hell.
Based on that, here's what I found:
Avg starting player experience = % chance of winning:
ACGHHS - 3yrs, 7 months = 46% (Hoplo has earliest join date of anyone, followed by Chris!)
Deva's - 2yrs, 1 month = 27%
Mysterios - 1 yr, 5 months = 18%
Blessed Ones - 9 months = around 10%
This seems to favor ACGHHS. But you could then add in a bonus of x percent * the number of nations that team has that are listed among the top 10 winningest EA nations in the victorious nations thread. Depending upon the weighting of x, the Deva's could be seen to have the real actual advantage. You could also add in an adviser bonus, etc, etc.
This is just for fun of course.
