Re: Underwater Gameplay Improvement Mod v0.9
Alright, new version.
This version is fully compactible with the UW changes in CBM 1.6, so no nations should loose boosts because this mod is enabled.
Other changes include:
- "Manual of Water Breathing" and "Troll King's Goblet" made con4 items due to concerns of nature being better for UW access than water.
- "Traverse the Seas" spell made easier to cast
- Troll Ambassador alchemy bug fixed.
- Improved the description on the Ambassador spell
- Increase to KoTR resource cost (to 35 rcost)
- Increased price for the Queens (40 water gems)
- Changed EA Oceania starting gem income to W3N2S1 (from W4N2), should make diversifying easier (it was also odd that site called "Palace of Pearls" gave no pearls).
- Changed EA R'lyeh PD into amphibious units.
If no sudden bugs emerge, this version should be pretty final. I have some ideas for additional improvements, but I'll wait for feedback on how this one works before going for them. If this mod already makes UW nations playable, my work is done (there's no point in messing with vanilla just for the sake of it).
Last edited by Burnsaber; November 6th, 2009 at 11:36 AM..
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