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Originally Posted by Septimius Severus
The good thing about Gandalf's server, there is no twilight zone period between your actions and the actual changes to the games, as you notice on Llamaserver.
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Still working on it with hosting though. I can easily set it up to host every 32 hours. And I can easily set it up to host whenever all the turns are in. Its getting the two to recognize that the other has already taken care of it that is the problem in order to avoid double-hosting. But its fun so I will continue working on it.
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Now if we can get a front-end that is as functional as Llamaserver, look out!
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You mean something like this?
http://www.dom3minions.com/lab/MakeGame.htm
I showed that to LLama back when he was ironing out the details on his server. I was headed toward an all-in-one game option which would support turns by direct-connect, email, ftp, web-browser. And notifications by any means possible which now includes email, irc, IM, text message to cell phone, twitter, and RSS feed. I was also looking at it autocreating a forum and chat for each game possibly to include voice-chat with microphones. Whiteboard was on the list also which would be great for teams.
Ahhh the advantages of having your own server. BUT the hangup was that I could not trust users to auto-create games. Direct-connect means running a copy of Dom3 full time for each one. Not as bad with pbem since it runs then quits but my server wasnt going to support having a hundred copies of Dom3 running continually and many of those not really being played. Its impact enough on the other online worlds on the server doing it the way I do now.
http://www.dom3minions.com/HostedGames.htm
and for special games like this I just offer hints and tips on what can be offered altho I really should work on that more.
http://www.dom3minions.com/HostingGames.htm
I would like to see more direct-connect since I think its easier for new people than pbem
Gandalf Parker