Re: Questions for EA Gondolin Mod
What you are asking is some new territory. Chances are that any answers will be guesswork requiring some experimentation.
Doesnt luck affect heroes? There are pretenders that increase luck, and units (fortune tellers). Increasing the luck of your nation might help.
Instead of random 100 chance of multiple paths, maybe you could do random 50 of blood, and random 50 of nature, and random 50 of water, etc etc.
You could create a site that requires an X mage to enter to get eagles, then try to insure that only your nation can achieve that. Astral, Air, and Holy together? Also there is some recognition of nations. Certain items can only be used by Ctis or by Ermor so there might be a way to lock the benefit to your nation altho it might take an item that only you can make and use. Also you might consider a national spell that is cheap but only your capital units can cast it. Maybe even create a special mage with no movement.
Gandalf Parker
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