Re: Possible mod nation? - Kingdom of Angmar
The reinvig is just fine. They have what, 4 net fatigue, 6 when berserking? The real thing is that you mentioned a desire to make Angmar troops less effective pound per pound than other nations; these guys are pretty badass, mostly from the flail+shield(which is kinda weird, since flails are 2handed weapons). The real thing is just that a square of these can destroy an entire square of enemies every round, so they don't get hit too much. Combine that with a high attack and repel against prettymuch everything but spears, and they do well.
If you find them too powerful...just change the flail into a morningstar. Or take away the shield entirely. I'd actually like to see the 23 hp version with full plate and no shield, just to see how they run. You might like the style a bit more. I think overall they'll have lower survivability than this current version.
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