Re: Why don\'t ships obey their $@#$@# fleet orders
One problem with fleets comes when the leader is suddenly reduced to a movement of 1, at which point the entire fleet only moves 1 space per combat turn.
The other problem (at least with older Versions of SE4, this may be fixed) is that sometimes, when the leader is destroyed, a fleet will "lose" a combat turn, which can be devastating...
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