
November 19th, 2009, 06:30 PM
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Captain
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Join Date: Jan 2008
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Re: Gem Use for Fatigue/Boosting Skill
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Originally Posted by Illuminated One
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Originally Posted by Psycho
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Originally Posted by Mysterio
So any spells (not gems) that boost a skill also boost the number of gems that can be used to cast the spell?
I guess I'm confused by spell descriptions and the manual stating that one gem is needed for every 100 fatigue. Looking at the description for Earthquake, it says it needs 3 earth gems and has a 300 fatigue. Assuming I have an E4 mage, does that mean it takes 3 earth gems + another 3 for the 300 fatigue (1 gem per 100 fatigue), or is the "Requires 3 earth gems" in the spell's description a result of the spell's fatigue cost (so only 3 gems are required instead of 6)?
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Yes, any spell that boosts a path also boosts the number of gems that can be spent on later spells.
The gem cost for a spell is what the description says and it's a result of the spell's fatigue. So, for earthquake it's 3 gems, not 3+3.
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I don't think this is true. At least it has happened to me that I summon earthpowered someone to be able to cast a spell and he didn't do it. Considering this was against LA Ermor enemy force to small can't be the reason.
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In my experience so far it is true. Give more details about your case.
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