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				November 19th, 2009, 06:30 PM
			
			
			
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 Captain |  | 
					Join Date: Jan 2008 
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				 Re: Gem Use for Fatigue/Boosting Skill 
 
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					Originally Posted by Illuminated One  
	I don't think this is trueQuote: 
	
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					Originally Posted by Psycho  
	Yes, any spell that boosts a path also boosts the number of gems that can be spent on later spells.Quote: 
	
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					Originally Posted by Mysterio  So any spells (not gems) that boost a skill also boost the number of gems that can be used to cast the spell?
 
 I guess I'm confused by spell descriptions and the manual stating that one gem is needed for every 100 fatigue.  Looking at the description for Earthquake, it says it needs 3 earth gems and has a 300 fatigue.  Assuming I have an E4 mage, does that mean it takes 3 earth gems + another 3 for the 300 fatigue (1 gem per 100 fatigue), or is the "Requires 3 earth gems" in the spell's description a result of the spell's fatigue cost (so only 3 gems are required instead of 6)?
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The gem cost for a spell is what the description says and it's a result of the spell's fatigue. So, for earthquake it's 3 gems, not 3+3. |  . At least it has happened to me that I summon earthpowered someone to be able to cast a spell and he didn't do it. Considering this was against LA Ermor enemy force to small can't be the reason. |  In my experience so far it is true. Give more details about your case.
			
			
			
			
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