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Old November 23rd, 2009, 01:13 AM
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RightDeve RightDeve is offline
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Default Re: Terrain Protection

Quote:
Originally Posted by Imp View Post
I am thinking soft & volcanic sand if they provide cover down 1 level to the crops field category, if dunes more like tilled field than a wooden building is the thinking. Soft sand I assumed represented loser sand looking much the same as any other & normaly discovered in RL by a vehicle getting stuck in it. Seem to remember parts of NA in WW2 were a nightmare & looked pretty much like normal sand in which case might soak up indirect fire a bit more than hard ground.
Disagree, soft or volcanic sands are sure difficult terrain to maneuvre, soldiers are usually get stuck. So it'll be (normally) a duck shot for the enemy. Regarding the softness/quickness of the sand I don't think it will do anything to its cover value, no soldier would "shove"/"dig" a soft sand in the middle of a hot battle (note that generally, soft sand or sand in general RL is comprised of very plain terrain, there is no cover in it, in contrast to the "clear terrain" where it is assumed that there exist some "small covers".

PS: As to the crop fields, it has it's own characteristics of cover, i.e the standing crops.
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