Quote:
Originally Posted by HoneyBadger
Poison missles have a very nasty unbalancing bug associated with them.
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Quote:
Originally Posted by kianduatha
Poisoned javelins on the 'wussy' troops seems like overkill. The jump up of militia even having javelins is I think already a large one, and I'm hesitant to do anything more with them.
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Your point about poison missiles seems right. Then only warriors (that are javelinmen in vanilla) should have them. Basic ones are enough for militias, and heavyer troops (machaka-spear ones) should not have javelins at all. Spider riders with poison bows, on other side, are not too massable and even buggy poison seems ok for them.
As an another question - is there a mythological base to create astral-using spider (maybe to replace those ape heroes of Machaka)?