Thread: Mod Agartha summons
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Old November 25th, 2009, 06:02 PM
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Default Re: Agartha summons

Version 1.0
- bat endless summon just didn't work, so i decided for a 20 bats at once summon
-added a farsummon for the mushroom(N3/A1;conjuration 6; 15 gem; 3+ independent summon)
- 8 new spells; all require H4 X3; 0 research
F)Seal o' magma: stronger version of strange light[anti demon spell]
A)Seal o' haze: bigger, cheaper version of sulphur haze[damage+poison cloud]
W)Seal o' lakes: a gemless version of acid storm [anti-armor spell]
E)Seal o' land: a cheaper version of acashic record [full lvl9 magic search in province]
S)Seal o' crystals: a cheaper version of raging hearts [harassing ritual spell]
D)Seal o' rest: a stronger version of wither bones [anti-undead spell]
N)Seal o' wild: a cheaper version of animal horde [multi-animal summon]
B)Seal o' dark blood: summon an endless(...20 tbh) pack of bats [battle summon]

The new armor and weapon are there but i don't intend to use them, whoever would like to use them can copy, don't even ask

i chose H4 to limit them and to emphasize your prophet, as it will be the only way to have an H4 mage(ok, there is a sword, but it's unique, and a shield, but it's heavy ).
Latest version can be found on first post.

Pantokrator, these spells need better names...
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