Re: Summer Madness, a game of strategic exploration.
No worries, I tried to keep myself occupied with constant war (with 1 and only 1 player) to provide tactical combat fun (which is what I really dig in the game).
I had some really solid tactical exchanges with Tien Chi midgame and Pangaea late-game. Sadly my wargame-y OCDness is getting the better of me at this point, and managing communion armies and battlegroups in addition to the chore that is slave/gem-gen management is a huge time suck. Doesn't help that I have a lot of grad school commitments lined up over the next two weeks too. :-/
Pangaea, Atlantis, Fomoria... what'll y'all say?
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