Re: Range Attenuation!
In my mod, the supply usage and research cost of a weapon is closer related to the damage it inflicts. Rather than adjusting damage up or down, I adjust the price and don't touch the damage.
I haven't tested it (either against the AI or against other players) just yet, so I don't know how good of a balancing strategy it is.
[ July 04, 2002, 07:55: Message edited by: Spuzzum ]
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