Quote:
Originally Posted by Psycho
But, if people who realized they can't win the game anymore just stopped playing and went on to join a new game, that would create unfun games with massive numbers of stalers and AIs.
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I definitely wouldn't advocate staling/AI but I think many times there are other choices. For instance, in the first Cripple Fight game Meglobob and I fought a long war - it was a fun 1 vs 1 fight but largely irrelevant as more powerful nations decided the game winner. I don't really feel we had a responsibility to stop our war and dogpile the leader(s) but some might disagree and say we should have done exactly that. I think there's a responsibility to the game but not an obligation to proceed with a certain course of action.
Quote:
Originally Posted by Psycho
Both these scenarios seem much more unfun than dogpiling the strongest. Besides, what's unfun in dogpiles? 
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Well, I guess that all depends on which side you're on. As I recall Executor wasn't too fond of his experiences with them.
Quote:
Originally Posted by Psycho
In dominions everyone is always playing kingmaker in some sense. That can't be avoided. For me, at least, it's more fun when it's done to create a balance of power, rather than to promote a chosen player/nation.
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That's an interesting point but I have to admit if someone has been a good ally but played a better game, such that they are a leading nation and I am out of the running, I would hesitate to turn on them. If I weren't giving myself a chance to win but just helping a third nation get the win I doubt I would do so (If the third nation has also been my enemy then the decision is easy

).
Quote:
Originally Posted by Psycho
I certainly hope I could pull it off. So could you.
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Hmm, so maybe it's better to be the second ranking power so that you can capitalize on such a situation than it is to be the leader who gets dogpiled? Guess I should have thought of that before casting GoNB.
