Re: How do you organize your turns?
The one thing no one has yet specifically mentioned is the moving boosters around mini-game. How can I manage to cast ritual A that requires paths X and Y at the same time forge item B that requires path Y and Z (all needing 5+ levels in those paths)... Ah, if I give my pretender the single-path booster and this other guy the ring of sorcery... Darn, where did that ring go? I could have sworn I had another thisle mace somewhere. Oh, I sent it off site-searching. Bother.
In contrast to sector24, I find I pull items to the commanders I want them on rather than going from the f8 screen. I mostly remember what I forged each item for, and then when I get to the plan of which that commander is a part, I give them the item.
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