Thread: Ghouls
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Old December 10th, 2009, 11:48 AM
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Stavis_L Stavis_L is offline
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Default Re: Ghouls

Well, depending on which site, you get either 3 or 5 ghouls, and while I wouldn't do it while still researching, I might do it after finishing research, if a death mage happened to be there already.

As for which "enter to summon" units are worth it, I'd submit that the following are usually worth it, and the rest are situationally worth it.

Code:
Devil's Den			304	Devil	1			
Dragon Jaws			593	Draconian	1			
Dragon Mountain			593	Draconian	1			
Jungle Temple			394	Lamia	1			
Kraken Pit			438	Kraken	1			
Mount Frost			511	Winter Wolf	2			
Skull Temple			535	Longdead Archer	1, 	189	Longdead Horseman	1
Temple of Darkness		675	Shadow	1,	676	Shade	1
The Bowl of the Lost		185	Bane	1			
The Demon Gate			88	Fiend of Darkness	1			
The Factory			532	Mechanical Man	1			
The Forest Beneath the Waves	1062	Sea Stag	1			
The Hippocampoi Fields		1058	Hippocampus	1			
The Lesser Abyss		88	Fiend of Darkness	1			
The Mountain of Power		403	Horned Serpent	1			
The Sea of Dead Memories	676	Shade	1			
The Shaded Lands		676	Shade	1			
Tomb of Seven Oracles		1501	Cavern Wight	1			
Tower of Seven Tombs		625	Mummy	1			
Valley of the Dead		625	Mummy	1
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