Quote:
Originally Posted by Squirrelloid
Illuminated One: that's assuming you're trying to duplicate the bless.
Every time you can substitute blood items instead you come out ahead, vastly ahead, because slaves << pearls, and can't be converted.
Also, think about it this way: you're gaining 1 gem at the cost of how many design points? Now think about how much better your scales could have been, and how much more cash and therefore jarls/skratti or castles/temples/labs you would have had with those better scales.
(Ignoring whatever the increased cost for dominion is because you're using a dom 1 chassis, the cost of the E9N4 alone is 336 on a master druid. That's *8* scales. I'd spend an extra gem for +8 scales - ok, no, I'd choose better items instead, like dual blood thorns.)
|
While blood magic just got that huge boost through the removal of clams, it still has its cost. Assuming you wanted to make two skratti and a Jarl each turn with dual blood daggers you need maybe 10 bloodhunters (lets say 450 gp/turn with excellent scales, depending how lucky you are with hunting). And +8 scales doesn't translate into +8 order, but rather suboptimal choices (o3l3, m3 with expensive mages and skull mentors, p3 instead of s3), since you can afford o3s0c3g0l0m0 already with a sleeping god. I.e. your extra scales have to give you 25% extra cash for a 2000 gp income, assuming you are as large as without a bless.
Another problem is that the blood daggers don't work always (undead, high prot stuff, high def stuff), and won't shrug off afflictions.