Quote:
Originally Posted by fantasma
let the pretender build the path boosters and hand them to your elders for further forging/summoning. Especially the rings and elemental stuffs should prove to be very useful. You should have found some indie N1 shaman, with a mace you are in nature business.
So, construction 6 should be considered for starshine caps, water bracelets, etc.
With a ring of wizardry, an elemental stuff and another booster your random elders are at 4 in their path (replace staff with coin for S).
That's perfect for lab duty, you should look into summons/communions for battlefield magic, though.
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Thanks for the advice. This means I need to stop my pretender doing site searching though and he is the only one with Astral in my fleet. Also, for battlefield magic communions seems a bit far fetched no? dusk elders dont come with much astral and tehy bring +1 elemental for the most part unless I missed somehting?