Quote:
Originally Posted by chrispedersen
Anyone that doesn't take a w bless with these guys is just nuts.
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Thanks.
Quote:
Originally Posted by chrispedersen
If you go with the Air Bless, you can let your sacreds act as archer decoys. It does WORLDS for skaven survival.
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I totally agree about the Air bless (I said as much in the guide) but I'm not sure to follow you. You seem to advise Water over anything then promote Air in the same sentence or so, then Fire and in a previous post Astral (which indeed rocks imo)...
---> ???
Anyway, one good point about Air is that it will open up a nice magic path for the mid-late game.
Air bless also gives you SR 75 which synergizes well with skaven friendly firing constructs.