Re: Questions on unit classes for Andy/Don
1) the sniper class has added abilities over a size 0 unit.
Marksman is already seen in various oobs - they have a regular bolt or assault rifle, and not the sniper rifle. Since the stats are not the same (range + accuracy) , the Cost Calc knows to chop a few points off since it is a sniper without a sniper rifle.
Dedicated marksmen are usually done by adding a sniper rifle line in one of the sections. See UK OOB support sections post 90s.
2) The determination ammo dumps/supply cannisters etc are all done via code, as explained in the GG. Don't mess about with these defaults or you will get unexpected results. (Usually it will think they are a truck - all ammo carriers are vehicles, and there is special code which determines if the thing is a cannister and so avoids the usual 2XX load cost for vehicles so you can sling it in a land rover).
Andy
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