Quote:
Even then, if you play a large PBEM campaign (modern 30K core, largest map settings) you cannot win like that
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I have to disagree with this statement, if he is dug in its hard going otherwise on most maps vis settings easily doable, sometimes the combo it gives can be a real headache. Andy summed it up he has given up the initiative & in my view he who loses it loses 95% of the time. Hes not going for the flags but neither are you your goal is simple recon in force find those pesky ATGMs then decisive strike on one of his pockets. After that you can fade away you have now a minor victory or you might be in a position to move forward because the rest of your force was covering any supporting action he tried. If neither side is dug in the attacker is generaly the one inflicting the damage because the other side is reacting to him. As I said you have now turned it into a delay game your local force should outnumber him 3:1 or more & if you have CM arty & he wants to sit there thanks for the points.
Its what makes this game so good every tactic has a counter you just have to adapt.
You are correct it will cause a slow start but then it should be otherwise you find ATGMs the hard way & if you have support vehicles & he don't hes in big trouble after the initial scout. Once played vs a side made up exclusivly of snipers ATGMs & arty. Boring as hell thousands of 3% shots but once I realised wiped him out completly at some cost to my poor infantry as they were tasked with ATGM killing. Once gone vehicles just roled up beside the snipers & said goodbye. Do not advise doing this but he p***** me off for wasting my time. My other point still stands if hes not playing meetings as meetings & its ticking you off why are you still playing him. If people don't enter into the spirit of the game or buy silly forces I assumed most people never entertain them again its supposed to be enjoyable after all.