Quote:
Originally Posted by Iry
I promise that my next game will try using the E9N4 Abysia Bless tactic.
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Remember to use Early Age (EA) Abysia. That'll give you the best experience.
I have to second this advice. EA Abysia is a very straightforward nation. Your chief mages (Anointed) are powerful and
not old. You have heavy infantry in an era that doesn't have a lot of heavy infantry, which usually gives you military superiority over most of your opponents. Lastly, fire evocations are heaps of fun, and all of your national troops are
immune to any friendly fire. What's not to like?
The only "catch" to playing Abysia is how you mix your national troops with independent troops, like those tribal archers that you can hire in nearly every province. Here's the short answer: Don't do it.
The long answer is that Abysians all radiate heat. That heat is part of why they're so scary to fight in close combat. But the heat can also be a problem for any friendly troops who aren't immune to it. So if you recruit 50 tribal archers and group them around your Abysians, the archers will risk bursting into flame. Not good. If you're careful, you can use battlefield placement to keep any flammable troops away from your Abysians. Careful placement
should prevent the problem, but it doesn't always work. Sometimes your guys move around, and suddenly your troops are spontaneously combusting like the
Spinal Tap drummer. I usually don't bother with it. Abysians are plenty tough on their own, so you don't really
need independent troops.
Happy BBQing! Let us know how it goes!