Slow day today, guess I'll respond even though we're falling into troll country.
Quote:
Originally Posted by Kuritza
It still boils down to ZEEEEEEEEEEERGGGGG!!!!! gameplay.
...
Who cares if magic sites are common, if national troops remain important throughout the whole game, and your national troops suck? Bandar Log without clams against Shinuyama! Ha ha, Machaka against double-bless Mictlan! Eriu against MA Vanheim! MA Oceania against anything! All strategies revolve against just one thing - imba fast expansion. There is just no alternate route.
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That's just ridiculously false. Obviously you're constrained throughout the game as to what you can do, but your province count is only one factor. Who is in a stronger position when an earlyish war starts? The guy who:
Went with a blistering initial expansion and has the most provinces?
or the guy who...
Went with strong scales and a moderate expansion and has the most gold income?
or the guy who...
Invested in castles instead of expansion and has 3 times as many forts?
or the guy who...
Invested in research rather than expansion?
or the guy who...
Went with early site searching and has the most gems?
or the guy who...
invested in a heavy bless for thugs that didn't help much with initial expansion but are now coming into their own?
etc. etc.
I'm not even sure what you're arguing....that it's not fair to have to use monkeys when playing Bandar Log as the game progresses? If that's so objectionable don't play Bandar Log, and you might even change your mind if somebody shows you some stuff you hadn't considered.
Quote:
Originally Posted by Kuritza
But actually, I dont mind quitting. More free time is always a good thing. I just wanted to say this before I leave - it was a crappy idea to decide how EVERYONE will play.
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Again, I don't quite follow your logic. There is absolutely nothing stopping you from playing with or without any mods you want other than finding similar minded people to play with. Nobody decided what EVERYONE will play...other than EVERYONE.