I uploaded a new version. The changes are pretty sweeping, and more than just the Tech is transparent now.
Features and changes in the new 2.0 version:
- Initial mission screen is altered to explain the differences between mission types, and the multipliers the game applies to the values of items.
- Initial mission screen also shows data on your ship, including hull points and speed.
- Color-coding of values. The prices/scores listed in Yellow is value in the Science Mission. Blue is Value in the Pirate Mission. Orange is value in the Military Mission. This let me list the actual values for each mission on every item.
- On first contact with a new race, the mod expressly tells you how many points you earned for first contact, and how many you will earn for forming an alliance with them, or for destroying their ships.
- Explored planets now reveal the exploration points they generate for you.
- Various clean-up fixes, such as reformatting to make sure text doesn't run off the screen.
I hope you like the new changes!