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Old December 23rd, 2009, 11:03 PM

namad namad is offline
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Default Re: Exploit question

gem-gens were broken. gem-gens were solely responsible for many players quitting games and many games ending in draws. gem-gens will only work on small enough maps with small enough numbers of players (so form a small game and use 1.6cbm with gemgens reinstated)...


as far as unintentionally nerfing or buffing nations well... most of the nations which are bad and got nerfed too much "unintentionally" also have had many many many many balance patches coming from cbm too!

bad nations that rely on clams are WORSE in vanilla than in cbm1.6 ... oceania commanders costs reduced and hinnom commanders costs increase etc etc etc... and i'm sure cbm 1.8 will have even better balance



gem-gens are a dominating strategy of unimaginable power... when you play on a large map and 5different players are casting wish for gems everyturn and then some wars break out and 10armageddons get cast and then theres no more income left anywhere in the world and no more troops because of upkeep ... yeah... that'll be fun why don't we just all play games where there is 0income 0resources0supply and 100magical site settings

oh and then theres the player without gemgens who is winning in every category and starts attacking players with gem gens.... he takes half their provinces and then he realizes that they have 10times his gem income despite having half his gem income on the graphs and then he gets attacked by 100tarts being lead by 10fully geared tarts



also it's very common for games to be more popular with mods than without... things like x3, sev, moo3, ja2, beta-mount-blade ...etc...

years of testing and hundreds of hours of work into fanmade patches almost always improve games!

Last edited by namad; December 23rd, 2009 at 11:17 PM..
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