So the most dangerous part is the part where clams have no effect? I don't even know what you're arguing, and apparently neither do you.
Quote:
Originally Posted by Kuritza
Who cares if magic sites are common, if national troops remain important throughout the whole game, and your national troops suck? Bandar Log without clams against Shinuyama! Ha ha, Machaka against double-bless Mictlan! Eriu against MA Vanheim! MA Oceania against anything! All strategies revolve against just one thing - imba fast expansion. There is just no alternate route.
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I came up with what I thought was a scenario to show that against some fairly fast expanders who would presumably out expand Bandar you could still be competitive. In a time frame where according to you lack of gem gens would cripple a nation who has "troops that suck". I specifically include every nation you mention here as a potential challenger, with the considerable advantage of knowing ahead of time exactly what I'm playing...and you think I stacked the odds in my favor? I'm answering the assertion that my suggested strategies "just don't work" and "nobody has ever [or can ever] win with Bandar", and I think it's a pretty big stretch to try and claim I contrived an artificially favorable scenario.
So, I call BS and ask for you (or anybody) to prove to me the ludicrous claim that Bandar Log "can NEVER win NEVER". Should be easy to do, no? All I've got is a bunch of theorycraft which doesn't really work.