Re: Dunamic Campaign: European Autumn 1973
Dynamic Campaign 101
This sort of Campaign is played as a human vs AI game – but the AI forces have been selected and deployed by a human (me), and that means the AI will have a trick or two up its sleeve.
This kind of campaign setup allows for a bit more challenge, especially for experienced players, and hopefully a bit more fun.
Based upon the player’s success or failure in a battle the next scenario is built.
The player will need to know or learn how to add scenarios to the campaign.
The player must also save the game on the last turn before a battle ends in order to be able to continue adding new scenarios.
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