Quote:
Originally Posted by kianduatha
I think the biggest balance issue for Orion right now is simply that there are no other heros, so you're more likely to get him--that and his ranged attack is absolutely bogus. the AOE 2 on those javelins means that on average you're melting 6 or 7 squares a round, and shields don't help against it. Frankly, the straight out 20 arrows was not as bad. Changing that back and getting some more heros(I'd suggest someone who can actually summon unicorns, for one) should balance him just fine.
It seems like the mages are rather expensive for what they do; My perception is that Wood elf mages should be slightly better than Brettonian mages, and right now they're not.
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Actually, I added another hero, so there's 2 now. There's 1 more I'm planning on adding, that should finish. I cut it down to 1 arrow with 3 aoe. In the tabletop, his bow works like a bolt-thrower (and a high strength, multi-wound one at that) so I've been trying to get the same effect.
And the mages being expensive is partially for balance. I had them cheaper originally, but was told they were too good. I might cut the singers price, but I was told that the weaver should actually be around 550 or 600. They should be better than Brettonian mages, but I don't know what to do. I'll tinker a bit, maybe add reinvig and another path of nature?