Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups
The complexity of a machine can be measured by the number of moving parts. In the case of human social events, increasing the number of people involved and their involvement increases the complexity of the social activity. In that respect, people are like moving parts of a machine. Increasing the number of moving parts always increases the chance for the system to break down.
Squirrelloid, your plan calls for an increased workload for all players involved in a mega-game. If this was a small game, your plan would go more smoothly. It is also best if such ambitious rules be clarified before people sign up for the game. My experience in setting up games tells me that its hard to expect players to keep up with rule changes. Rule changes that require the player's participation are therefore the worse.
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