Quote:
Originally Posted by Squirrelloid
LA Ulm is by no means strong. They are very weak early, and their troops are bad and overpriced. Lasting long enough to summon a vampire count is hard, much less lasting long enough to do anything with said vampire count. And their blood access is bad and expensive for their performance as blood hunters - you don't get the good blood summons, they're already all gone because you're competing with LA Abysia, LA Mictlan, etc... And have we mentioned the bad research? - you get to midgame after everyone else even in the research-poor LA, as a nation whose early game sucks. You think Marveni has a hard time surviving the early game? At least Marveni gets to start with a good mage and troops that don't fatigue out at the drop of a hat.
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Thats why you take an awake Blood Fountain for example.
Preferbly B4D3N2.
Helps with early research along with magic scale 1.
Lets you summon the first count before end of year 1.
Forges the first Thistle mace so that your N random fortune tellers can cast harupsex early on.
You ever heard of specific pretender builds targetting nation weaknesses?
With cbm,the blood fountain is a decent choice.
Talking about bad research...LA ULm is the perfect fit for Lightless Lanterns.
Your Fire random black priests with forge bonus dont know what to do with the fire gems anyways.
Have you even read the other points me and the other posters mentionend,that make LA Ulm strong?
Did YOU ever play LA Ulm?